Brad the Impaler by Paul Sating
English | 2024 | Sci-Fi & Fantasy
When he accidentally opens a medieval chest that looks like it just fell off the set of Game of Thrones, Brad Wright is thrust into the wildest adventure of his life.
Welcome to Darkworld, a savage survival game where Brad and his sassy Chihuahua, Slash, think they’ve got it all figured out. Brad’s a strategy gamer, after all. Build a shelter, grow crops, forge weapons, and form alliances to escape this nightmare.
Do that and they’ll find their way out of the game in one piece.
But Darkworld’s creators have a twisted purpose. Game guides are less reliable than a rusty sword. An AI is hell-bent on breaking players. There are trolls, goblins, vampires, and worse, off-key bards. Even if Brad gets past them, he has the butchers to contend with. Sadistic people who paid to carve up players like Thanksgiving turkeys.
Brad can’t fail. Dying in the game doesn’t just mean GAME OVER. Fail, and it’s like being flushed down the metaverse’s toilet. Poof! Vanished like a glitchy NPC. What’s worse than being dead? Being erased like you never existed at all.
The rules are brutal. The stakes are high. Success is nearly impossible. Victory means more than loot and leveling up.
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